2018 / 2021
Creating a unified group of teaser assets for map and content patches to draw users towards the wishlist leading up towards launch for Splitgate.
Using the in-game spectator mode to build cinematic profiles of the maps, I captured each of Splitgate's maps for use in social channels to promote the development and progress of the game.
I made sure to to consider the competitive esports scene as well as the casual playerbase by showing common gameplay spots, as well as unique angles you might encounter.
The music adds a slow, brooding anticipation to the trailers; just waiting for the maps to be filled with players in the fast-paced environment the arena shooter offers.